28.03.2022, 15:22
(Dieser Beitrag wurde zuletzt bearbeitet: 28.03.2022, 15:23 von ThunderTower.)
Ich habe einen Eintrag dazu in der Robust.ini gefunden. Möglicherweise kann man hier eingiges konfigurieren:
Ist das richtig?
Code:
[AssetService]
;; Choose an asset service (Only one option should be enabled)
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
;LocalServiceModule = "OpenSim.Services.FSAssetService.dll:FSAssetConnector"
;; FSAsset Directories. Base directory, where final asset files are stored and Spool directory for temp files
;; These directories must be on the same physical filesystem
;BaseDirectory = "./fsassets/data"
;SpoolDirectory = "./fsassets/tmp"
;; Original service can be checked if FSAssets can not find an asset
;FallbackService = "OpenSim.Services.AssetService.dll:AssetService";
;; How many days since last updating the access time before its updated again by FSAssets when accessing an asset
;; Reduces DB calls if asset is requested often. Default value 0 will always update access time
;DaysBetweenAccessTimeUpdates = 30
;; Should FSAssets print read/write stats to the robust console, default is true
;ShowConsoleStats = true
;; FSAssets Custom Database Config (Leave blank to use grids default database configuration)
;StorageProvider = ""
;ConnectionString = ""
;Realm = "fsassets"
;; The following are common to both the default asset service and FSAsset service
;; Common asset service options
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "./assets/AssetSets.xml"
; Allow maptile assets to remotely deleted by remote calls to the asset service.
; There is no harm in having this as false - it just means that historical maptile assets are not deleted.
; This only applies to maptiles served via the version 1 viewer mechanisms
; Default is false
AllowRemoteDelete = false
; Allow all assets to be remotely deleted.
; Only set this to true if you are operating a grid where you control all calls to the asset service
; (where a necessary condition is that you control all simulators) and you need this for admin purposes.
; If set to true, AllowRemoteDelete = true is required as well.
; Default is false.
AllowRemoteDeleteAllTypes = false
Ist das richtig?
All done!